Halloween Jacksonville, Florida

The haunted
house has
no actors.

Six horror worlds. No cables, no jump-scare volunteer in a mask. Just you, your crew, and whatever is waiting in the next room.

Google rating
5.0 from 2,513 reviews
Your group
Up to 8 in the same world
Gear
Zero cables, wires or backpacks

Why this is different

You're not
controlling
the player.
You are the player.

Every scary game you have played happened on the other side of a screen. Thumbs on a controller, your character taking the hits, you safe on the couch.

Free-roam VR takes the screen away. You walk the whole floor untethered, on your own two feet, with your whole crew inside the same world at the same time. When the house decides to separate you, it actually can.

That is the part people are not ready for. The sound comes from behind you because something is behind you. You look down a corridor because you chose to. Nobody is following a script, and there is no controller to put down.

  • 01 Walk freely, no wires or backpack
  • 02 Your whole crew inside one world together
  • 03 Six separate horror titles, not one loop

The lineup

Six ways to
ruin a good night's sleep.

Every one of these is on the floor right now. Pick the one that fits your group's nerve, or book two and find out who taps out first.

  1. 01

    Haunted

    Dare to enter. Hope to escape.

    Full-body, ultra-immersive terror across three escalating chapters. You go in as a group, but staying together is another story. The house whispers, twists, and does everything it can to get you alone.

    • Players 1–8
    • Style Horror survival
    • Ages 12+
  2. 02

    Outbreak

    Find the cure. Save humankind.

    The original co-op zombie shooter that started it all. A virus is spreading and the only cure is locked inside an abandoned hospital crawling with infected. Four chapters. The hospital, the skies, the sewers, the final stand.

    • Players 1–8
    • Style Co-op shooter
    • Ages 12+
  3. 03

    Outbreak 2: Mall Mayhem

    The apocalypse found the food court.

    Spitters, spewers, boomers. The further in you go, the bigger and meaner the mutations get. Shattering floors, falling ceilings, burning corridors. It is havoc, it is mayhem, and it is ridiculously fun.

    • Players 1–8
    • Style Co-op mayhem
    • Ages 12+
  4. 04

    Undead Arena

    Zombies, neon lights, and a leaderboard.

    Part zombie survival, part game show, all competition. Wave after wave of flesh-hungry undead while your squad fights over the highest score. Fighting zombies in neon is a lot more fun than meeting them in the dark.

    • Players 1–8
    • Style Competitive shooter
    • Ages 12+
  5. 05

    Virtual Horror

    Two games. One nightmare.

    Two complete horror titles in a single booking. You start inside an abandoned hospital where the worst thing is what you cannot see. Then the rules change and your squad drops into a run of surreal trials where screaming is the one thing that costs you points.

    • Players 1–5
    • Style Horror double feature
    • Ages 8+

    Hospital of Horror Don't Scream

  6. 06

    Manor of Escape

    Get inside. Investigate. Make it out alive.

    The mad Count Malin has been running evil experiments with dangerous creatures inside his manor, and your team walks in to find out what he made. The way out is a chain of puzzles you solve on your feet while the house works against you. Puzzle-led instead of gunfire-led, which makes it the easiest sell to a group that is not sure it wants a full scare.

    • Players 2–5
    • Style Horror escape room
    • Ages 8+

    Free-roam VR escape room Difficulty: Medium

Pick your level

How scared do
you want to be?

Not everyone in the group wants the same night. Slide to the nerve level you are actually booking for.

Booking for a mixed group?

Book one level below your bravest person. The night goes better when nobody spends it in the lobby, and the brave one still gets their scare.

Every title runs with a game master who stays with your group the whole session.

Level 4 Tense

Outbreak

Real tension, real stakes, but you are armed and you are together. The hospital gets dark and the sewers get worse, and your group has a job to do the whole way through. The classic first horror booking.

1–8 players Ages 12+

Make a night of it

One scare is
rarely enough.

Nobody books horror and leaves after one. Two titles back to back is the standard Halloween booking, and it settles the argument about which one was scarier.

  • Haunted Undead Arena

    Dread first, then the release valve. Walk the house, then go loud in the neon arena so everyone leaves laughing instead of checking the back seat.

  • Outbreak Mall Mayhem

    The full zombie arc. Start where the infection began, then find out what it turned into once it reached the mall.

  • Virtual Horror

    Already two games in one booking. Hospital of Horror and Don't Scream, back to back, no second reservation needed.

2,513 Google reviews 5.0 average

People who
went in nervous.

  • I was honestly nervous because I'm terrified of zombies and thought it would be like another VR experience I had where things constantly jumped out to scare me. Braden made me feel completely comfortable, explained everything, and helped me relax so I could actually enjoy it. The experience was even better than I expected.

    Alexius Watkins Google

  • The shooter game (Outbreak) was amazing! I really felt like the zombies were after me! We will definitely be back to try other experiences.

    Adseds Google

  • The graphics, sound effects, and free-roam gameplay made it feel like we were actually inside the game. It was exciting, challenging, and so much fun working together as a team to survive.

    K. Marie Google

  • It's worth every cent spent. When I was done with my zombie apocalypse experience I was sweating. It was the most fun I had all week. I'm going back, I'm bringing more friends.

    Tosha J Google

  • I decided to purchase a session and played Outbreak 2 Mall Mayhem. It was fun, immersive, and challenging. The equipment responded exactly the way it should.

    Florida Native Google

  • The experience was so much fun! Luckily not as scary as I was expecting. Colie ran our game and she was so sweet and patient.

    Jasmine Dorcent Google

Plan the night

Bring the
right crew.

Halloween weekends fill early. Lock the slot first and argue about which game after.

Check availability

Who it works for

  • Friend groups who want a story to retell
  • Teen and milestone birthdays
  • Date night that is not dinner and a movie
  • Work teams who are tired of the usual outing
  • Families with older kids, ages 12 and up for the free-roam titles

Where to find us

8206 Philips Highway, Unit 27
Jacksonville, FL 32256

(904) 379-7519

Mon
Closed
Tue to Thu
2:00pm to 10:00pm
Fri
2:00pm to 11:00pm
Sat
11:00am to 11:00pm
Sun
12:00pm to 8:00pm

Before you book

The questions
we actually get.

How scary is it, really?

It depends entirely which title you book, which is the point of having six. Manor of Escape is a puzzle-led escape room and the mildest of the set. Undead Arena is neon, competitive and closer to funny than frightening. Haunted is built to genuinely unsettle you. Virtual Horror sits in between with two different flavors of dread. Use the fear scale above and book to the least brave person in your group.

Do we need any VR experience?

None. A game master walks your group through the gear and the controls before you go in, and stays with you the whole session. First-timers play alongside regulars constantly, and it is the single thing our reviews mention most.

How many people can play together?

Up to 8 people in the same free-roam world at once for Haunted, Outbreak, Outbreak 2: Mall Mayhem and Undead Arena. Virtual Horror runs up to 5, and Manor of Escape runs 2 to 5. Larger groups get split across sessions, so call ahead for parties and work events.

What is the minimum age?

The four free-roam Zero Latency horror titles are rated 12+. Virtual Horror and Manor of Escape are rated 8+, though Hospital of Horror is built for an older audience. If you are bringing younger kids, our Family Zone and Hero Zone lineups are the better fit.

Is there anything to wear or carry?

No cables, no backpack, no suit. You wear a headset and move freely on your own feet. Wear something you can move in and closed-toe shoes. People do work up a sweat, which comes up in reviews more often than you would think.

Can we book two games in one visit?

Yes, and most horror groups do. Two titles back to back is the standard Halloween booking. Virtual Horror already includes two games in a single session.

Zero Latency Jax Jacksonville, Florida

Somebody in your
group is going to
scream first.

Six horror worlds, one arena, and a very short list of weekends left before Halloween.